UFOatBA
New blog dedicated to the short we're doing called "UFO at BA", videos, backstage, etc., glue a glance when they can ![]()



New blog dedicated to the short we're doing called "UFO at BA", videos, backstage, etc., glue a glance when they can ![]()
After reading the post by Javier Martin on the use that gives your iPhone, I decided to make this short post with some tips that may prove useful for both humans now depend on our cell phones.
Although they are targeted to the iPhone, most can be applied to all smartphones (or should I say Superphone?) That from this new era of touchscreen, connectivity for 24 hours, and GPS has become a new challenge of energy conservation .
Tips to live longer than your mobile phone:
Activities that consume more battery include being on the phone and addictive games (like Fieldrunner) that cause us to be for more than an hour continuously with the display on
. Do not forget your camera (if your mobile has more flash!) Or shooting.
As the lifespan of the battery of the iPhone has a limit on their total amount of recharge, it is recommended plug when its load is at 10% (or less) and leave loading to complete.
I hope these recommendations will be helpful until you leave the new iPhone 4.0 ( "in April 2010?) That is rumored have removable battery and its duration will be higher.
.

Battlefield 2
Two years or more ago, I was addicted player battlefield 1942 and 2, I joined a clan (Fenix) with which we were champions of Argentina in a tournament hosted by a server and local community, and thanks to this we made a TV interview on cable TV in rock and pop. At that time I began to see people who made videos with this game (famous "mine" if any), to me personally I love making videos / shorts / films, precise and pleasantly remember the year .. 90 ... 91 or 92 .., ok .. not so accurate where Disney released a game called Stund Island, one of the first 3D games in the heyday of DOS (at that time there was nothing in 3D and obviously this was all in 3d primitive, no texture, no shade, no nothing, just 3d objects but lowpoly served, and this stimulated much creativity), the game was basically aircraft and tried to perform acrobatics and expose to film in a cinema, all within the same game. As an example of filming a plane would be landing on a moving train, this was the intro:
The game had the option to post (which I learned a lot and I guess that here comes my love for this area) and also had option of making your own videos with any argument, just great for that time, today this "the movie" that is similar in concept but not the same.
Returning battlefield, a few games have options to save a video but battlefield has an option to save the game, this means that stores the position and actions of any (Coordinate and technically speaking states) and can play the game from any angle, this gives tremendous freedom to do such things; To check this make a video called "The francommander" a sniper (sniper) and commander (commander) all in one, basically I played a normal game as he packed the game (in offline mode or against the machine) and then with some work post-production is thus:
All in one shot, if he had planned was no way that the scene has been so for example the guy who will want to escape the artillery and just drop them in the head one of the missiles, unbelievable.
(Also for others to do similar things I wrote a mini tutorial)
How much do I like this, I decided to go beyond, and make a real short!
I wrote the story, divided into scenes, edit the map to align to the requirements of each scene, for example I put aircraft to a map that does not have them, tanks and countless others; Once I had digested all ready started the "running "first finding extras and people who want to help me with the post which is not something minor, that were once the extras began to roll on a server when the scene itself required that we few and then a dedicated server I borrowed the community netplay for when we were many.
To organize it was very useful to have a spreadsheet in google and also to share the plot and other data.
We got to shoot all scenes required, just be missing some complement but overall everything would be filmed and video, on my computer all the oil is weighing 120 gigabyte! (and sleeping ...)
What remains is to finish post-production, dubbing, audio and music (quite a workout), so much still remains
is something that'll end at some point undoubtedly the final videos doubted about 20 ', wanted it to be less, but ...: S
The project is 53%, I invested 280 hours, assembling, developing and because they do not learn.
Here are some audition tapes I was doing:
Intro:
Actors rebels:
Draft 1: matrix effect
Retrying a portion of the flight, looks cute
Final draft: Coordinated Attack
And that serve delicious screenshots of scenes:
I thank many people who made this possible, and I thank you with the finished video, hopefully find time to finish it.
ADVA is a community with 9 years of life dedicated to video game development Argentine (Game Developers Association of Argentina), if you want this type of development or what is the wider world of video game feel free to visit them.
Every year (and by the end of it) ADVA makes the EVA (video game exposition Argentinos), this year held at the University of Belgrano (in zabala 1837), were about 55 talks and lectures, all facing into the world of development game.
Each year is better, and each year we surprised them with Argentine products that are developed!
Take the little camera and shoot only 3 achieved complete one-hour lectures each might interest you:
Talk cocos2d, framework for iPhone, to develop games quickly and easily, by Ricardo Quesada http://www.cocos2d-iphone.org/ (sorry for the audio, it was far)
Game Design Workshop by Nick Fortugno (English), very funny (just the first hour)
Games agile, agile explanation of methodology applied to video games, by three melons.
Enjoy
Total (with love) is a powerful file manager, in this post I want to briefly tell a little history before counting the benefits of this program.

Total Commander - screenshot
In the days of DOS, where everything had to be typing it all, now that tipean, do it more for pleasure or for not needing a graphical interface, otherwise the mouse and knowing where it "can" do much the same.
The management was extremely routine file, copy / move to and fro, delete, create directories, etc., to copy or move something, it was common to pass through the origin and destination argument, then go to the destination and continue what was doing. However, in that golden age (from 80) was a soft which significantly improved the work of this type, its name: "Norton Commander" (or better known as NC, by the name of the executable "nc.exe"), which to vary as in the entire history of computing / informatics happened was an improved copy of others, but of several this was the one that best position and he had many more features than the rest.
The main concept which was based on having two windows showing different directories on each of them and providing basic operations such as copying a "side" to another (window) and what he had in particular was the use of function keys (the Fs: F1, F2, F *), no doubt, at that time my keys were brand new ![]()

Norton Commander (NC)
I get windows 95 (also Windows 3 .*), where for "everything" was required mouse or shortcut menu! .. what is that copying and pasting?, really try to adapt but it was not easy for me was a big waste of time the fact manage the files with the mouse and copy and paste, not to mention the dizziness that had sailed among many windows
, Then find alternatives, Winfile Windows was basically was a double file browser, improved one, but it was basically the same. I decided to use NC (it was only for DOS) in Windows, so I lived happily for a while (had several limitations, but ... it was something)

Winfile in Windows 3 .*
On a warm afternoon of November 97, sitting under the shade of the roof of the house ... I met the total commander version 3.02, only 3 minutes later adopters, and that kept the functionality of the old NC, but all in and windows From that moment I still use it today. Even non-migrating definitively to Linux for not having the total commander! ... And of course games
Really can not live without ... (ummm never imagined so to speak, and publicly!) Even before I install the drivers every time I install windows! (my machine or the other
)
Hitherto the history class today, next post, the total in itself, with its functionality and more!
What did any time? or something similar? (do not get angry if queres say something!)

This game really impact me, therefore I decided to write this little review:
What is most surprising is the image quality despite not require as much machine as compared to crysis which requires more machines (with similar images). What it requires is memory, easily takes 1.2 GB.
tell me in 3 seconds where it is!
.... see guessed it!
It's really amazing the level of graphic detail, in different climates, environments, etc. is achieved impressive as dive! At a time when I was in fabela gave me a little something "to kill a playmate (I hope not taken out of context because otherwise it'll prisoner!
), I believe is the first time that happens to me, being that I'm used to this kind of games. The dolls and their behavior (AI: Artificial Intelligence) are very real (though I looked a little better FEAR), nor about the amount of blood that leaps to bring them down!, Leaves you amazed!
If a soldier eating chocolate!
Incredible realistic scenarios
The game has three modes:
Special Ops is to play for challenging, to make points and others, also includes an online mode for two players (with steam account, or original)
Campaign is story mode, took me 7 hours (according to game stats)
Multiplayer is to compete online
In my humble opinion, the people of Infinity Ward / Activision put all the meat to grill, since the locations that was used for this version are not the typical (or not only), but also included the White House (Washington) , a Brazilian fabela! ... etc, or will be hard to overcome this, even for the future COD7 (which is sure going to continue, not the end itself, if not for the profits leaving the franchise) anyway I must say that the argument may not be as impressive as the gameplay itself, there is even a level "not russian" I'm not clear why the same, that is if you say why but I really do not know if warranted scene, is strong around that level for me, and I just wanted to do, then they sought him argument.
No, not that of July 9 and Corrientes
In addition to the output of this game amazing thing happened in just 24 hours he became the highest selling game in history (counting one mind USA and UK) 310 million dollars!!, Surpassing $ 155 million to the week of the premiere of "The Dark Knight" (Batman) (more info )
Image Gallery:
As a side note I'm running under windows 7 is going well.
Points: 10 Tecnoloquitos, SUBLIME!
As I will dear, if the news is this, we will post again as we did before, in this period of time, practically since we build trucacho until today, so we do not stop work and projects. And it really is strange because the healthy habit of writing (there are many things to tell, and what comes, what is coming!), So, here we go again!
We hope you find it useful and fun, ENJOY!
For those new to the game, we tell them that Trucacho is the popular game to play network Trick from Facebook. The game we developed it and is one of the first games Argentines on Facebook. It is also one of the first social network that allows real-time play with others.
The game was well received in the community, but of course we were criticized by a smaller percentage. Paradoxically, the book marketing and project management to state clearly that those people are those who most need to hear
. The main criticism that we make is that "the game goes slow." We optimize the code as we could and saw changes. But the main disadvantage we have is that the game is installed on a shared server (ie not dedicated). Another of the complaints we have is that the game does not have the cocaine and the parrot turns to make the "eeee? y eso??? jaja ... if you do not mean that Argentina are talking about, as happened to us. Step to explain: it turns out to launch the game we found that our Venezuelan brothers are also hard fans of trick. The fact that we were completely unaware! Ie knew that the game was played in Uruguay in a different way and also played in Paraguay and Chile, and until there is a variant of the trick in Brazil that is played with cards pocker. But we had no idea that was played in Venezuela. Well and it seems that while coming to play much, for them the rule that "the Vira" is very important. Other things that we ask is to play to 6 and play with Flor.
Since the launch we made changes to the game to be better. As you say the books, listen to our audience that today has more than 23 thousand members, and fix errors in calculating the envido bugs and improve access to increase speed, add chat to the players to know and to add sound!. The sound has 3 tracks: one for the background music, effects and voices. It improved somewhat artificial intelligence, though still missing-and added game mode 4 (which was very welcome!). Timers were added to accelerate lazy players. And we also added the ability to play with guests, that means no need to be registered on Facebook to play, but also as a guest you can access from www.trucacho.com although not accumulate your score or participate in the rankings.
We have designed improvements in the ranking, as it currently collects all "in the same bag" both playing against the computed as against other humans. We also want to add logic to play with flower and to 6 people although security destroys the "pica-pica" as it's going to get very complicated. We are adding Facebook dissemination methods to increase the viral spread of the game, including the publication in the Wall of users and notifications. For the full speed we have an "ace in the hole" which is a cache system for PHP that have not incorporated and that could substantially improve performance. And finally to our friends and enemies
Venezuela's see you add a game mode with "Vira".
I wanted to comment on a bug that sometimes occurs and which desonocemos cause we do not know if it has to do with the Facebook API or what, but several gave an error like this: Fatal error: Uncaught exception 'FacebookRestClientException'. The solution we suggest is to uninstall the Trucacho your profile and then re-install it (add application). In all cases the solution worked.
Of course we thank all our members from around the world and all the support you give us when we write and send suggestions. That gives us and gives us much encouragement to keep batteries (do not forget that we do between two people who work-study-families !!!).
Greetings to all and invite you to continue playing and participating!
Recent Comments